![]() ![]() Alternatively (and since this is an AMA) give the players the choice between 100 duck sized horses or 1 horse sized duck to fight in a module.Ī: We’re open to new reward ideas if you have any. If you like this idea, I suggest a nod to reddit and add Snoo, the reddit alien as a companion. Are there plans for a pledge between the 50-100 dollar range that could include non-physical benefits? Physical things like posters and shirts aren’t my deal. Q: I’d really like to support you guys more (and I know I’m not the only one with this problem) but I’m having a hard time finding justification to raise my pledge up to $100. For Stonehearth we wrote our own engine, which lets us do some unique things but it as also a mammoth time sink. Unity is great for desktop/mobile apps, and I personally like ImpactJS for web apps. #REDDIT CUBE WORLD SOFTWARE#Finally, we use JS and HTML for the UI.įor an business software developer, my advice is to just try writing a simple game using one of the existing engines out there. ![]() Q: What languages and tools are you using in the development of Stonehearth? Any advice for business software developers looking to take the plunge and get into games?Ī: The core engine is written in C++11 and Open GL. Q: Geoffers747? Is that you? (A reply to the previous question by another redditor/hearthling) Q: Will these questions and answers be posted somewhere? So we can easily read them afterwards?Ī: I’ll collect the top 10 questions or so and post them to the Stonehearth discourse Q: You said you and your brother set up shop in your basement, but your kickstarter video clearly shows you guys set up shop in your upstairs bedroom.Ī: If it’s any consolation, we’ve moved out of that upstairs bedroom to my dining room after hiring our first new team member. We have indeed been planning for multiplayer from the start, so I’m confident that we can have an awesome co-op experience. This is a good thing! The pressure keeps us motivated to deliver the best game we can. But we also feel a lot of responsibility now to not let everyone down. #REDDIT CUBE WORLD PLUS#On the plus side, it’s been incredibly validating that so many other people believe in our idea. Best of luck to you two.Ī: This whole Kickstarter thing has been an equal mix of excitement and anxiety. #REDDIT CUBE WORLD FULL#Q: As the $400,000 stretch goal (co-op multiplayer) appears more and more likely to happen are you feeling more anxiety or excitement? You dudes have some experience in multiplayer netcode already (clearly, shout outs to GGPO) so I expect that you know full well what that entails.Īs a backer and long time fan from the FGC I’m glad to see this has blown up. Your questions, but I’ve got to run to actually get some work doneĪ: Hadn’t thought about it, but anything is possible? Just regular turtles, or… Months, but came out of the other side wiser and happier.Įdit: Thanks for all the questions guys! I have to break for lunch but TLDR: We quit our jobs to write a game, got our asses kicked for 18 Proof I’m me: Tweet about this AMA Stonehearth contact page listing my "holy crap I hope people like this thing" to “holy crap, people like Our expectations! So amazingly, in just two weeks we’ve gone from Two weeks ago we did a Kickstarter, which so far has wildly exceeded we’re finally showing off our first project, Not so much… AfterĪ few reboots and a trial-by-fire crash course in pathfinding, AI,Īsset pipelines, etc. ![]() With over 30 combined years of software development experience, weįigured writing a game would be a piece of cake. We quit our day jobs, set up shop in my basement, and The work was interesting, but we’veĪlways dreamed of writing a game, so in Oct of 2011 we finally pulled I hope the format I went with makes it easy to read rather than looking at a wall of text.Įighteen months ago, my brother and I were both working in Silicon And I took only questions and answers, with a few of the sillier questions that weren’t really questions, but they still answered them anyways and I felt like that also kind of goes along with how this community acts which is with quite a nice sense of humor but not going too far. I’ve made very very minimal edits solely to do with spelling. FULLY TRANSCRIBED by GammaGoblinz - REDDIT IAMA. ![]()
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